Special Forces teams have been instrumental in Vietnam, Iraq and Afghanistan, where they have performed a variety of missions ranging from advising to daring raids against hardened targets. Green Berets are the leaders of creating unconventional warfare, with a prerogative of training and working with other military or resistance elements. Referred to as The Green Berets, Army Special Forces are perhaps the most well known special operations group in the world. SEALs were also among the first units into Afghanistan, where they continue to operate as the Navy’s premier special operations force. Today, SEALs perform a wide swath of missions after gaining notoriety for actions in Vietnam and the First Iraq War. With roots dating after World War II in the Underwater Demolitions Teams as well as the Scouts and Raiders, the SEALs were officially stood up in 1961 at the behest of Admiral Arleigh Burke. Officially under United States Special Operations Command, all three Ranger Battalions have been an integral part of missions within Iraq and Afghanistan. Today, The Rangers are hailed as the world’s premier light infantry unit, responsible for some of the most daring raids in military history. Today, the 75th Ranger Regiment stands as part of one of the most proficient light infantry units in the world, recognized as part of the Special Operations community. Stood up in 1974, the Rangers have a long standing history dating back to 1676 during King Philip’s War.
This dungeon has by far the most green crates from all of them.Breach & Clear will offer a staggering amount of units, focusing on some of the most well known and even least known groups from around the world! Train and equip your teams from various nationalities! With each update to the game, we’ll offer new units, new gear and new maps. Enough ammo! I had to backtrack twice and lose some floors, because I didn't have any room left in my backpack or missed ammo. It only has ONE base floor, so come prepared. Always keep a safe distance, so your sniper can take them out faster. This dungeon has a lot of spitters on close quarters, so you will take some damage from their acid attacks. Then just press to see the map and head towards "Research Laboratory" written in red. This one is in the Docks District region - Bus stop: Boardwalk. Go all straight until you see a little gated hut. Go left and then through the gate on the top left. This one is in the Residential District region - Bus stop: Power Substation. Probably only about 2-3 purple things on all the 20 floors. I personally encountered that due to the surface not being flat in this dungeon, my soldiers didn't shoot the zombies until they were really close.
Otherwise, no doors to kick in but still one of the longest dungeons to go through. This is a dungeon that takes some time IF you want to see everything and loot everything. As soon as there aren't any trees on the left turn to that left side in a 180 turn, you will see a glowing cave entrance. Go down the hill and stay on the left side. This one is in the Park region - Bus stop: Former Base. Didn't get too many purple equipment or weapons here. Nothing else to see here, it's a mix between the Caves and Jupiter Enterprises. You will be checking your map a lot, to see where you've been and where to go. If you want to loot and see everything, the sewers can be confusing. Just walk up and you will see a glowing whole in the ground. This is in the Harbor City region - Bus stop: Sewer Access.
You will get 2-3 rarity 5 weapons at the end plus you can get the achievement for shooting the portrait in the backroom as well. Definately stay in command mode for the 20th floor! There are a lot of zombies on that floor. Pretty straight forward dungeon, with a lot of doors to kick in. You will see the entrance on the left side of the stop. This is the first dungeon you go to, it's in the Harbor City region - Bus stop: Jupiter Enterprises. Loot crate droppings and loot found can differ from game to game as these are all random drops, please keep that in mind when reading through below notes. I would suggest to stay in Command Mode, as these floors can be overwhelming at times. Once somewhere in the middle between floors 01-15 and then always on the 20th floor.
Each dungeon will have 2 sections where you will be thrown into "Command Mode". Playing through the campaign, you will go through the first couple of floors on 4 dungeons, "Medlab" will be the only dungeon that isn't required to go through to progress the story. Note that you have to visit all 100 floors to unlock the achievement. There are a total of 5 dungeons in the game, each dungeon consist of 20 floors.